Category: devlog
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Work Work
The first days back from vacation, whatever the job, are never easy — crawling back into the regular nine-to-five can be a chore. You would think, what with me pursuing my dream, that getting back into the swing would be easy. But, the truth is, I’ve had a lazy couple of days. Maybe even more than usual because this is my dream. There’s…
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Framework
The foundation was laid over two months of research, brainstorms, and prototypes. A grueling, incessant march of abstract style, design principles, and tech evaluation. My game’s prosperity depends on a good foundation, but progress was slow. Don’t misunderstand, I was happily enjoying all of it, but at some point I needed to start the game itself. That point was a couple weeks ago.…
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Groove & Swagger
Like a new recliner, every city begins with some adjustment time — perfecting the groove for my fat cheeks. Whether Montreal, Edmonton, San Francisco, or Chiang Mai, the process is the same — squirming into new positions to feel more comfortable. The past few days have proven I’ve finally settled into my new seat. Every day: same alarm, same work hours, same coffeeshop,…
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Breaking Down the Style
This post is a breakdown of the BenWander_StyleDemo that I posted earlier this week. I know, a blog entry on a Monday is sacrilegious, please forgive me my sins. If you missed it, I fully understand, but I would love if you gave it a try before reading the rest of this post, as I’d prefer to avoid tainting…